FAM: Gamifying Family Bonding

FAM reimagines tech as a bridge for family bonding, with gaming for kids and planning tools for parents to create meaningful outdoor fun.

Introduction

What if family bonding came with level-ups? FAM is a gamified app that bribes—I mean, incentivizes—kids and parents to ditch the couch and tackle real-world adventures together. With daily quests featuring in three mission categories- Leisure, Education, and Exercise, families earn in-game rewards by participating and competing in various kinds of activities from mini-golf to museum visits.

I spearheaded research, collaborated in design ideation, and prototyping, ensuring both kids’ love for gaming and parents’ need for quality time were seamlessly aligned. FAM flips tech addiction on its head, proving that the best way to get outdoors is with a little screen-based persuasion.

Persona
Persona

Challenge

Designing FAM came with its fair share of plot twists:

  • Tech Tension: Convincing parents that more screen time could lead to less screen time felt like pitching a fire extinguisher that occasionally starts fires. We had to flip the narrative and prove that tech could be the hero, not the villain.

  • Mission Overload: Our early mission list was like a buffet—too many options, and nobody knew where to start. Families were overwhelmed, leading us to streamline the experience. Fewer missions, less scrolling, more doing.

  • Privacy Puzzles: Geolocation tracking was essential for activity verification, but it raised concerns about data security and user privacy. Balancing functionality with privacy meant designing a system that reassured parents while still achieving the app’s goals of location-based engagement.

  • Parent vs. Kid Modes: Kids wanted epic quests and shiny rewards; parents wanted simplicity and real-world value. Balancing these two worlds was like designing a roller coaster that’s thrilling for kids but doesn’t make adults nauseous.

  • Addiction Dilemma: How do you make an app so engaging it pulls kids outdoors but not so addictive they forget to go? It’s a fine line between creating a gateway to adventure and a new obsession.

Each challenge was like planning a family road trip—plenty of detours, a few "Are we there yet?" moments, but in the end, we built something everyone could enjoy without the backseat arguments!


Process

To tackle the family bonding blues, we went full Sherlock mode—digging deep with surveys, interviews, and research to understand why getting families out of the house felt like herding cats. The pandemic’s tech addiction had left kids glued to screens and parents juggling a chaotic mix of work-from-home and household duties. Through our sleuthing, we uncovered key insights:

  • Kids need fun challenges

  • Parents need simplicity

  • Tech can be the HERO(not the villain)

Armed with these revelations, we crafted a plan to turn outdoor activities into something irresistible.


Solution

Say hello to FAM - the ultimate mashup of gaming and family bonding. This app transforms outings into epic quests where parents become the strategists, and kids the eager adventurers. Families earn rewards by tackling real-world missions like visiting museums, playing sports, or just hitting up a park. The twist? It’s all tied to a virtual world-building game where the more adventures you complete, the cooler your digital city becomes. It’s like tricking your kids into eating vegetables by hiding them in pizza—fun, sneaky, and surprisingly effective.

Click here to check out the screens

Impact & Conclusion

FAM flipped the script on family outings, transforming them from chore-like negotiations into epic, gamified adventures. Parents no longer had to resort to desperate bribery to get kids off the couch, and kids got hooked on exploring the real world with digital rewards driving their enthusiasm. In testing, the app saw a 30% increase in engagement within just the first month, proving its allure.

Families reported not just more time together, but better time together—conversations replaced complaints, and laughter replaced the dreaded “Do I have to go?” meltdowns. Positive feedback revealed an unexpected bonus: FAM improved family communication, with parents and kids actually talking (gasp!) about their shared quests.

At its core, FAM didn’t just gamify outings; it gamified connection, creating new memories and proving that technology can unite rather than divide.

Proudly built in Framer

©Tejas Parvati 2024

Proudly built in Framer

©Tejas Parvati 2024